I am Sebastiano Mandalà and video game development has always been my passion. Making games was my dream since when I was a kid and it is my job today.
When I started to work in the industry, I right away set my mind to think big. My ambitions could have been quenched only creating my own products, which success or failure would have been heavily dependent on my own decisions.
For this reason I created my first team when I was 18 and my first company at 22 in the city where I born.
Italy and even more Sicily are not fortunate lands for game developers, so I feel obviously proud to have managed to develop and publish several games for GBC and GBA consoles during those happy days.
my career brought me far from home and now my expertize can count
several years of senior development on several projects, involving most
of the most famous platforms and technologies known so far.
Today, thanks to the new opportunities that Social Gaming and Digital Delivery are giving to us, I finally feel the same excitement of many years ago again.
My main objective is to be directly responsible of the development of commercially and critically acclaimed products. With Robocraft I found what I was looking for.